Render to texture transfer for C4D
$35
$35
https://schema.org/InStock
usd
Available for: R18, R19, R20, R21, S24, R26
Bake renders to textures
Bake the render output directly onto a new mesh, or the same mesh.
Because we are working with a boundary, anything that falls within will be baked.
This even allows you to bake a displacement, or hairs as a texture.
Full tutorial can be watched in this post or here on YouTube:
In this (3 minute) video make a bake from start to finish, and go over the pro's and con's.
Functionalities are:
- Bake HDRI’s.
- Bake Hires to low res.
- Bake Hires onto itself (Can be done with no limitations).
- Bake Hires onto itself with new UV map.
- Low-res to new low-res with new UV layout.
- Displacement, hairs, textures.
- You get the point..
Limitations are:
- Not good with 90 degree corners.
- Low poly mesh has to be simple and smooth.
- Some hand clean up is necessary. (complex meshes)
Small bug:
The undo function (Ctrl+Z) doesn't work properly. So please work in a new scene when baking.
Hi-res to low-res
Redshift to texture
Hairs to texture
Transfer texture to new model
Anything to a HDR
C4D Plugin
+ Video tutorial
+ Hair banking scene
+ Manual
RTT ©
R18 Studio
RTT ©
R19 Studio
RTT ©
R20 Studio
RTT ©
R21
RTT ©
S24
RTT ©
R26
Add to wishlist